Substance Designer is a node-based non-destructive application for creating materials. Edit complete texture sets fast with the non-linear workflow and sees your changes apply simultaneously to all your outputs. Unleash the power of Substance Designer and focus on what really matters: your art.
Substance Designer is the Ultimate 3D Material Authoring and Scan Processing Tool. It has become the standard in the entertainment industry for PBR material authoring. Edit complete texture sets instantly and produces Substance textures and MDL materials that will be directly handled in your renderer or game engine.
Process scans thanks to filters and tools in an adapted photogrammetry workflow. It features a complete set of tools and filters including: Crop Tool, Color Equalizer Tool, Extract Channels filters (Multi-angle to Albedo, Multi-angle to Normal, Normal to Height), Smart Patch Clone Tool, Smart Auto Tile Tool.
Import procedural sbs and sbsar files, hand-painted images, photographs, scans and geometry (.fbx & .obj). No need to worry about tiling, either – Substance Designer handles it automatically.
The integrated bakers assist you with bent maps from excessive polygon meshes and use them in texture mapping. Using the included PBR shader, the software lets in the real-time preview of the feel on a 3D mesh. There are numerous parameters that you may adjust (including the opacity level, alpha blending, cropping options) and a collection of consequences that may be implemented to the feel (emboss, blur, grayscale, gradient, sharpen, warp, to call some).
The software functions scripting capabilities, because that it could automate not unusual place and repetitive tasks, saving you time and effort. The variate brush library incorporates the equipment you want to create your design, whilst the superior noise editor is available in accessible whilst growing natural-searching textures.
Substance designer Software Features
Powerful Generators, Tools, And Filters
This software combines a large number of preset filters and tools for procedural and hybrid workflows. Access and modify the sources of any resource or filter: you have absolute editing control.
At The Core Of The Substance Ecosystem
Substance Designer powers material creation for Substance Source, and provides Substance Painter and Substance Alchemist with ongoing new features and capabilities.
You can also reuse materials across channels, as well as propagate modifications through the graph. Substance Designer features four graph types: Tiling textures, MDL materials, Math Functions, and Noise Editor.
State Of The Art Rendering
This software provides a real-time viewport coupled with NVIDIA’s Iray renderer gives you amazing previews and renders.
100+ procedural noises
Create any surface with unique and randomizable noises and patterns.
Extract and bake any texture from a 3d object in a few seconds with the GPU-accelerated baker.
HDR Lighting Creation
Create dynamic lighting stages using procedural lights or 360 photos. The nodes include: HDR Merge, Nadir Patch, Nadir Extract, Color Temperature Adjustment, Straighten Horizon, Physical Sun & Sky, Plane Light, Line Light, Sphere Light.
Official Video of Substance Designer Software
Substance Designer Software FAQ
If I still have 0 Substance Source downloads after purchasing Substance Indie/Pro?
It can take up to 15 minutes after a purchase for the Substance Source downloads to be available on your Substance account. Please check again after 15 minutes.
My monthly payment failed. What should I do?
The processing of your monthly payment can sometimes fail and the causes can be varied.
The first thing to check is that the payment method linked with your subscription has not expired. To do so, you will need to log into our website, go in the “Subscriptions” section and click on “Change Card” to update your credit card information. If you subscribed via PayPal, you will need to log into your PayPal account and update the credit card linked with your payment.
The second thing to check is the balance or available credit on the debit/credit card linked with your subscription. If not enough funds are available on the card, the payment will fail.
How do I stop my subscription?
You can stop your monthly payment at any time in the “Subscriptions” section of your Substance account by clicking on “Stop monthly payment”.
My software is crashing, what should I do?
The first thing you should check is that your machine complies with the technical requirements of the software. You can find the details of the technical requirements of this software.
The second most probable cause of crashes is outdated drivers. Please double-check that you have the latest available driver installed for your GPU.
The last thing to check is if this problem has already been experienced and solved.
Substance Designer Software Older Versions
What’s new in this version:
- [3D View] Render issue when using sbs that have high frequencies in the normal map
- [3D View] Images are not applied if the ‘Component’ output property is not set to RGBA or RGB
- [3D View] Scenes are not loaded correctly in some specific situation
- [UI] Texture file input field in Brush Editor scales vertically
- [UI] Pin and Dock buttons disappear from tab when active tab is closed
- [Bakers] Incorrect result when high poly meshes’ global Bbox does not include the scene origin
- [Color Management] sRGB Base Color Texture material property is not overridden in custom Sce
- [Console] ‘Available CPUs’ log message does not list GPUs and appears randomly
- [Console] Incorrect string logged when using Batch export
- [Content] Atlas splitters Input normal formal parameter impacts Red channel instead of Green
- [Cooker] Crash or NaN output when using x.surface bitmaps in SBSAR
- [Engine] Gradient map’s out of range output values loop around to 0 when Output format has 0
- [Parameters] Min/Max/Default sliders do not auto-adjust in Expose parameter window
- [SBSAR] Crash when importing some SBSAR
- [SVG] Crash when canceling resource import
Allegorithmic Substance Designer is a real asset in the toolbox of any artist, allowing the creation of astonishing textures. Combining accessibility with a powerful set of tools, helps you generate realistic textures for any 3D object.