Sculpt and paint highly detailed 3D geometry and textures. Autodesk Mudbox is a 3D digital sculpting and texture painting software gives you an intuitive, tactile toolset.
This software aims to meet the requirements of any professional designer and 3D artist, providing a robust model of digital sculpting and digital artwork rendering application. With a bit of creativity from your part and its extended feature set, you can build impressive 3D models that can be used in animations, movies, and games.
Its power resides in Autodesk’s industry-standard rendering engine, enabling designers to generate realistic digital paintings and model representations that can be included in complex projects, without worrying about polygon modeling.
Thanks to the user-friendly working environment and the comprehensive sculpting toolsets, you can use Autodesk Mudbox to create 3D characters and accurate models in an intuitive manner. From sculpting and painting tools to object manipulation options, they are all within reach from the main window.
Digital sculpting tool
Create highly detailed 3D characters and environments using an intuitive set of digital tools based on real sculpting techniques.
Paint directly on 3D models
Paint directly on your 3D assets across multiple channels.
Advanced retopology tools
Create clean, production-quality meshes from scanned, imported, or sculpted data.
Add resolution to a mesh only in areas that need it with an artist-friendly, camera-based workflow.
Autodesk Mudbox Digital Sculpting Features
- For traditional artists with no previous 3D experience, tools that closely mimic the behavior of their real-world counterparts are quickly understood and easily adopted.
- Work with tools such as brushes, stamps, and stencils to quickly sculpt and create lifelike textures.
- Use the Layer editor to organize your work.
- Maximize your workspace by hiding UI elements and using standard hotkeys to manipulate the camera.
- Use multiple real-time cameras within a scene, including true perspective and orthographic cameras.
- Bookmark your camera positions.
- Model using reference images: each camera has its own image plane.
- Use Smart Focus to position the camera based on the cursor position and brush size.
- Manipulate your camera with trackball-style controls.
- Use the same keyboard shortcuts for Mudbox cameras as those that are used for cameras in Autodesk Maya software.
- Apply one or more image maps to any object, independent of the other objects in the scene.
- Use smooth shading mode to get a display more representative of the limit surface.
- Interactively view multiple texture channels (including bump and reflection) at the same time.
- Interactively view multiple maps and multiple materials in the scene.
- Work in real-time with models that properly display advanced lighting (including HDRI-based lighting) and shadows.
- Incorporate advanced display options into your presentation, including ambient occlusion, depth of field, and tone mapping.
- Mirror or flip the detail stored in one or more layers.
- Quickly duplicate, merge, flatten, and reorder layers.
- Precisely blend layers using interactive multiplier sliders and layer masks.
- Use layers to store libraries of morph targets.
- Use intelligently designed default brushes or quickly tailor them for custom behavior and performance.
- Choose from a number of base brush types, including
- Sculpt brush—enables you to create complex forms with great control
- Flatten brush—enables you to quickly create planes and wipe away detail
- Wax brush—enables you to easily fill in areas
- Accurately shape your brush tips with falloff curves and stamps. A sharp falloff curve will cut an accurate, sharp stroke into the geometry with no soft stroke profiles.
- Sculpt both sides of topologically symmetrical models simultaneously—even when they are in an asymmetrical pose—with the powerful tangent space mirroring functionality.
- Use curves as guides for brush strokes.
- Use image stamps to quickly brush (in 3D) a detailed texture directly into your mesh.
- Quickly add high-quality detail through mesh displacement. Use 8-, 16-, or 32-bit images to displace your mesh; Mudbox even supports displacement using multiple maps at one time.
- Bake high-quality normal and displacement maps between multiple arbitrary meshes. Detail can be baked into 8-, 16-, and 32-bit maps.
- Generate smooth, high-quality maps using extraction options designed to address issues related to poly faceting by extracting between the limit surfaces of the given meshes.
- Displace your meshes using multiple floating-point maps.
- Bake normal maps that are compatible with Autodesk Maya and Autodesk 3ds Max software.
- Work in real-time even on 3D models that are fully subdivided into tens of millions of high-quality polygons.
- Manipulate the camera using conventional camera controls—to maximize your workspace and reduce “back and forth” workflows.
- Streamline your workflow through tools such as the Hover Pick functionality and hotkeys.
- Use asymmetrical mirroring to streamline the process of working on posed or asymmetrical models.
- Work on one mesh in the context of others: It supports multiple meshes within the scene.
- Use the built-in image browser—with full support for 8-, 16-, and 32-bit images—to view reference images and quickly assign them to stamps, stencils, or camera image planes.
- Integration with Autodesk Maya 2009 and Autodesk 3ds Max 2009
- It provides enhanced interoperability with Autodesk Maya and Autodesk 3ds Max through improved matching of Maya and 3ds Max normal and displacement maps. Additionally, Mudbox employs, by default, the same keyboard shortcuts as Autodesk Maya for camera manipulation.
- Scene Import OBJ
- Scene Export OBJ
- Texture Import BMP, EXR, GIF, JPEG, PNG, TIF
- Bitmap Output BMP, EXR, JPEG, PNG, TIF.
- Some formats are applicable to certain renderers only.
The array of sculpting tools offers you the possibility to paint directly onto a 3D model, smoothen or flatten surfaces, and add high-quality details with a significant impact on the final design. You can use tiling panes to automatically repeat designs and take advantage of Mudbox’s capabilities to generate normal and displacement maps and perform retopology operations, which prepares the model for use in animations.
Comparison of Digital Sculpting Autodesk Mudbox VS ZBrush
|The power of Mudbox is definitely not in creating Meshes when compared to Z Brush. The number of objects you have to work on Meshes is very limited, and people who use Mudbox usually work on the models they created in other software applications.||When it comes to creating a mesh, artists enjoy working on ZBrush for numerous varieties of objects it offers to work. You can work on every object to create your mesh in Z Brush.|
|Mudbox has many commonalities when it comes to the most common brushes used to sculpt a model. Use the grab brush to move the objects and wax brush to build up material on your models.||ZBrush has a vast number of readily available custom brushes, and you can access more of them through the Lightbox browser. Brushes are so powerful in ZBrush that you can create material build up on the surface of your character with the help of ClayBuildup brushes, and you may pull out the overall shape of an object from the model by using Move.|
|Texture Painting in Mudbox is an advanced process. It offers the traditional full-length layer-based texturing workflow which comes handier and easy to control than Z Brush. Every map in assigned material and every material can have multiple layers together. As Mudbox introduced the standard layers method, it became easy for artists to understand the process just as in other software.||ZBrush has its method of painting textures on the model. It uses the poly painting technique which uses the complexity of the polygon mesh to draw textures.|
¹ Requires a multi-user license, not supported with a single-user license.
|Browser||Autodesk recommends the latest version of the following web browsers for access to online supplemental content:
|CPU||64-bit Intel® or AMD® multi-core processor|
|Graphics Hardware||Refer to the Maya Certified Hardware page for a detailed list of recommended systems and graphics cards|
|RAM||4 GB of RAM (8 GB or more recommended)|
|Disk Space||1 GB of free disk space for the install|
|Pointing Device||Three-button mouse|
|Software Name||Autodesk Mudbox Software For Windows V 2020|
|File Size||2 GB|
|Languages||English, Italian, French, Spanish, Polish, Chinese, German, Japanese|
Autodesk Mudbox for 3D digital sculpting enables you to work with multiple 3D layers, comprising options for duplicating, merging, grouping, or reordering them. It bundles a versatile collection of tools for moving, rotating, zooming, and scaling the model, allowing perspective change so that you can pay attention to every detail.