Blender is a free and open-source 3D animation suite software. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation.
Advanced users employ Blender’s API for Python scripting to customize the application and write specialized tools; often these are included in future releases. It is well suited to individuals and small studios who benefit from its unified pipeline and responsive development process.
Blender is cross-platform and runs equally well on Linux, Windows, and Macintosh computers. Its interface uses OpenGL to provide a consistent experience. It has no price tag, but you can invest, participate, and help to advance a powerful collaborative tool: Blender is your own 3D software.
Feature of Blender:
Blender now features a powerful new unbiased rendering engine called Cycles that offers stunning ultra-realistic rendering.
Blender’s comprehensive array of modeling tools make creating, transforming and editing your models a breeze.
With this software new rendering engine, the possibilities for materials are endless.
Transforming a model into a possible character has never been easier!
Blender offers an impressive set of rigging tools including:
- Envelope, skeleton and automatic skinning
- Easy weight painting
- Mirror functionality
- Bone layers and colored groups for organization
- B-spline interpolated bones
Blender’s animation feature set offers:
- Character animation pose editor
- Non-Linear Animation (NLA) for independent movements
- IK forward/inverse kinematics for fast poses
- Sound synchronization
Experience the joy of sculpting organic subjects using the built-in sculpting feature set of Blender.
Fast UV Unwrapping
Easily unwrap your mesh right inside Blender, and use image textures or paint your own directly onto the model.
The blender comes with a fully-fledged compositor built right in. That means no more exporting to third party programs, you can do it all without leaving the program.
Whether you need a crumbling building, rain, fire, smoke, fluid, cloth or full-on destruction, Blender delivers great-looking results.
Included in Blender is a complete game engine, allowing you to create a fully-featured 3d game right inside Blender.
Camera and Object tracking
This software now includes a production-ready camera and object tracking. Allowing you to import raw footage, track the footage, mask areas and see the camera movements live in your 3d scene. Eliminating the need to switch between programs.
Library of Extensions
With a large community of enthusiasts and developers, It comes loaded with a vast array of extensions that you can turn on or off easily.
Novice and advanced users will love the ability to customize their layout completely. From simply splitting their viewport, to fully customizing it with python scripting, so it works for you.
It comes packed with import/export support for many different programs. Image: JPEG, JPEG2000, PNG, TARGA, OpenEXR, DPX, Cineon, Radiance HDR, SGI Iris, TIFF. Video: AVI, MPEG and Quicktime (on OSX). 3D: 3D Studio (3DS), COLLADA (DAE), Filmbox (FBX), Autodesk (DXF), Wavefront (OBJ), DirectX (x), Lightwave (LWO), Motion Capture (BVH), SVG, Stanford PLY, STL, VRML, VRML97, X3D.
|Processor||64-bit quad-core CPU|
|Memory||2 GB RAM (8 GB RAM Recommended)|
|Graphics Card||OpenGL 3.2 compatible card with 2 GB video RAM (CUDA or OpenCL for GPU rendering)|
|Display||1920×1080 pixels, 24-bit color|
|OpenGL Version||2.1 (Blender 2.77 up to 2.79b)|